Crusader

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Crusader

This authentic styled Crusader Costume has been meticulously researched and great attention to detail and care has been followed to produce this great looking costume for FUSE.

 

HIGHLY CUSTOMISABLE & MODULAR

This costume is highly modular with the many elements included as in the list below. Each item is a separate mesh so you can layer and create different looks - perhaps you want the Crusader just in his under chainmail suit, or perhaps with the Tabbard over, but no helmet - this can all be done!.

 The Tabbard Cross Decal Is also a separate mesh! and we intend to produce many different variations shortly for different division uniforms within the Crusaders.

Costume Elements Included

  • Helmet
  • Tabard
  • Chainmail undergarments
  • Chainmail Trousers
  • Gloves
  • Shoes
  • SwordHolder
  • Sword
  • Belt
  • Belt B for SwordHolder
  • Tabbard Cross Decal

After download, simply unzip the FUSE files into the FUSE library folder, and they will appear in your FUSE Project as modular clothing pieces, ready to be clothed onto your character. The full scene is provided too, which will open up the costume clothing as depicted in the promo pics.

See how great the costume works too, on different body proportions in the fuse editor - In the promo pics, you can see the standard Male Fit character, then we simply swapped the base body to the Male Brute character, which is a much larger proportioned body, and the BlackSmith costume conforms to the new body size with no problem. This is the beauty of fuse!

 

Fuse Colour Maps

The pack is provided with all the shader and texture maps needed by fuse, and everything is prebuilt for you, therefore when you install this pack, you can either open up the full costume with character as you see in the promo pics, or you can choose to modify the character, or even start from scratch, and add the armour elements as you wish!  We provide all the maps for you as separate parts of the pack too, so you can look at the colour map for example(the colour map, sections of parts of the mesh, to house different texture/substances)  - you can then alter as you wish when your experience with fuse grows.

 Note: Due to the auto rig process, the skirt area in the middle works, but to make animation more precise, you may need to smooth this area out yourself if you prefer smoother weighting.